Tuesday, July 24, 2012


Module 4: Second Life – Disruptive or Not?


Dr. Thornburg (Laureate, 2009) suggests that disruptive technologies are on an evolutionary path but another technology comes into play and obsoletes the prior technology because of key characteristics. Second Life could easily be considered a disruptive technology because it offers free and engaging ways to encourage people to interact in educational, business, and social settings. Second Life could easily displace other technologies including online (distance) learning, the traditional learning environment (classroom), and global business transactions. Although this 3D world is truly innovative, it has yet to obsolete the before mentioned technologies since its creation in 2003. Second Life and other virtual learning environments face resistance because many teachers are not open to the idea of “losing” control of the traditional classroom setting. These same teachers fail to foster an engaging learning environment because there is no opportunity for students to truly utilize the digital skills developed from participating in a plethora of digital activities outside the confines of the school day.

In today’s traditional educational settings, teachers are encouraged to strive towards the creation of a more student-centered, explorative learning environment. The use of Second Life in the classroom/educational practices could easily displace the traditional social relationships teachers commonly develop with students. Despite the lack of face-to-face interactions, Second Life has the ability to foster global learning opportunities for students as they work to collaborate and communicate with people from other cultures and countries. 

The Forward 150 Timeline, introduced in Module 2, offers that people will begin to spend an increased amount of time in virtual reality worlds by 2020.  An increased use of social networking sites (Facebook, Twitter, etc.) is definitely characteristic of our modern society. However, Second Life has not gained the same popularity commonly associated with these sites. The social implications of utilizing the virtual reality world could potentially open up new opportunities and interactions for students. Those students who fear social settings and public speaking could easily move to the top of the class through participation in this type of “world.” Second Life and other similar technologies would provide an engaging learning environment where students are able to utilize the skills commonly found among digital natives. By offering students the opportunity to participate in class activities utilizing technology, students would begin to close the gap and disconnect that often arises between home and school. Furthermore, the use of this innovative technology would easily promote differentiation of instruction as teachers make learning more relevant for individual learners. 

What great potential lies within the virtual world! 
(If only more teachers could see this!!)

Reference:
Laureate Education, Inc. (2009). Disruptive technologies. Baltimore, MD: Author.

Tuesday, July 10, 2012

Module 3: Rhymes of History




From Maps to GPS...
Dr. Thornburg describes Rhymes of History as the impact incurred by a new development that rekindles something from the past (Laureate, 2009). Since the beginning of time, humans have possessed an insatiable need to travel from one location to another in an accurate path. In ancient times, stars were a primary means of navigation as humans traversed the open seas. Maps soon became a resourceful navigational tool to use as one explored the various surfaces of the earth. As technology become more advanced, maps were replaced by online mapping systems and global positioning systems that could be used to track one’s position anywhere on the globe with precision.

The use of global positioning systems (GPS) allows humans to address the innate desire to travel to and fro with a specific path in mind. As today’s society becomes more connected, it is important that travelers are able to develop efficient routes of travel to ensure time and resources are maximized. Utilizing GPS technology brings to mind the times of the early explorers who needed some form of navigational tool to plot routes around the world as societies began to interact with one another. The curiosity of early explorers to discover the unknown still exist in today’s modern world - - humans are still seeking the unknown as the world becomes more globally connected. Utilizing the GPS devices (a device installed in a vehicle, on a mobile phone, or other technology resource) ensures explorers are able to successfully navigate from one place to another. 

Reference:
Laureate Education, Inc. (2009). Rhymes of history. Baltimore, MD: Author.